General:E-mail (OPTIONAL): XinonHyena@hotmail.comAlt Name: Anukha Fashii
A brief description of your character: Anukha Fashii is a woman of small stature and great determination. She’s driven to achieving great things and doing so in an upmost correct manner. She has a great deal of interest in history, law and magic.
Why/How is your character in Skuldhellir: The jackal wizard was also stricken by the loss of Northkeep that, while not being her ‘home’ for too long, still struck a sensitive bone. If only to lose such a grand keep. Anukha led pretty much the same life as she did before for a short while, visiting ruins, studying their secrets, and selling the mundane treasure she dug up. Until she heard about Skuldhellir. A small town with a questionable history, and an arcane presence to boot.
The first boat to Skuldhellir was taken without a second thought.
Magic (OPTIONAL):---Max Preps (10):---Schools:Fire 5
Earth 4
Basic magic 1
Strengths:---Natural:Pride
Honest
Reliable
Fierce
Stubborn
Intelligent
Can stand heat
---Learned:Knowledge on History
Skilled at Archeology
---Supernatural:Dexterous (this is due to her ferret, without the familiar she isn't particulary dexterous)
Slightly agile (familiar)
Slightly good at climbing (familiar)
EDIT: Good at the art of enchanting
Weaknesses:Physically weak
Frail
No weapon skills
Size, Anukha is exactly 4 feet and 3 inch tall (1m 30) roughly like a dwarf (although she doesn't have the broadness dwarves have)
Stubborn (she's often too stubborn for her own good)
Tempramental (once she loses it it'll be lost for a while)
Pride (She'll have a hard time doing embarassing things, even when they are needed)
Honest (she would feel really bad to lie to someone, and would probably be very seethrough)
Bound by law (Anukha generally follows the law the best she can.)
Familiar (her bond with her ferret comes with a bond of pain. Every pain her ferret feels she will feel just as bad.)
Can't swim well. (there was never really a need for her to swim back in the desert, she never learned it)
Is very susceptible to draughts, two ordinary pints and she's gone. This also stretches to poison and some potion effects.
Can't stand the cold. Her species is naturally built to live under hot temperatures, but ill built to live in cold ones. She will already feel terribly cold at temperatures around 10 degree celcius and might easily catch a cold if it goes below that. (given that she isn't dressed for the cold)