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 Skallagrim

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Heimdall
Hornbearer
Heimdall


Posts : 415
Join date : 2010-03-29
Age : 104
Location : Bifrost

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PostSubject: Skallagrim   Skallagrim EmptySun Jan 09, 2011 12:14 am

General:
Alt Name: Skallagrim

A brief description of your character: Skallagrim is a half-troll, half-human hybrid in his late 30s. He was born into a clan of Northmen that have an innate connection to bears, allowing them to, as a rite of passage, assume a feral bear form. The ways of these people are primal and earthy, and Skallagrim is no different. He's a simple man with a desire for fame and battle and mead.

Why/How is your character in Skuldhellir: Hybrids between the Bjornkyn and the trollkin are expected to assist both clans in times of need. After many years of living with this additional burden, Skallagrim decided it was time for a break. So he left in the middle of the night to find a little belated fame and fortune in Skuldhellir, who sometimes trades with the Bjornkyn.


Strengths:
---Natural:
(For the natural strengths, please count the bear form and the troll form separately.)
HYBRID FORM
- Strength. Natural from his troll side and ursine influences, but also from years of training.
- Sturdy. Can take many hits before going down.
- Cold resistance due to his troll side and his Northman nature. He still has to bundle up and wear boots, but can generally leave his arms bare with no consequences.
- Some of his bear survival instincts pass into his hybrid form.
- Rather good sense of smell.

BEAR FORM
(These are, unless otherwise noted, just basic bear strengths.)
- Strength. Massive bear strength--but also some extra trollstrength as well.
- Sturdy. Can take many hits before going down.
- Stamina. Can lope/jog long distances before tiring, though not at top speed.
- Cold resistance. Lots of blubber and fur.
- Incredible sense of smell.
- Instincts. He can find food, water, and shelter and pretty much overall survive as a bear, so he has little need for money, usually.

---Learned:
- Smithing. He's a pretty good smith, though definitely not a master. His works are crude and utilitarian with little decoration, though he has a flair for the tribal look.
- Brawling. His main form of fighting is "hand to hand." He skinchanges only his forepaws, so they are the huge claws of a bear. He incorporates bites into this technique as well, which can be very surprising and rough due to his tusks. His strength even lets him go toe to toe with armored opponents, though this is much more difficult.
- Improvised melee. If he can pick it up, he can make a weapon out of it, though with less efficiency than using just his paws.
- Singing. Skallagrim is actually rather musical, and while he lacks the dexterity to play most instruments, he can sing and drum quite well.
- The Madness: A classic berserking technique. When he allows his rage to take over, he becomes impervious to pain, his strength and stamina increase, and he attacks relentlessly.
- Basic hunting skills. Though he's not the cleanest or most elegant hunter, he can skin and cook his meals and tan the hides.

---Supernatural:
- Can skinchange to and from bear form. It takes 3 preps to fully skinchange, but he can choose to only change parts of his body for fewer preps.


Weaknesses:
- Allergy: felines. This primarily applies to feral cats, and housecats especially, but Skallagrim is allergic to feline anthros as well.
- Shapeshifting limitation: If he stays in either form for too long, he risks getting stuck. For bearform, it gets risky after 8 hours. As the time goes by, he loses more and more of his sentience. If he doesn't turn into bearform at least once every day or so, he loses the ability.
- Shapeshifting limitation: He cannot shift into bearform if he isn't wearing the skin.
- Shapeshifting limitation: If the skin is damaged while he's in hybrid form, his bearform suffers those injuries. Any injuries he himself sustains in either form transfer over.
- Lack of dexterity. After so many years of bearforming, he has incredibly limited use of his fingers.
- Lack of agility. In both forms, but especially bearform, he is incapable of sharp stops and turns.
- Simple and mulish. Skallagrim is not dumb, but he has a simplistic view of the world and is stubborn as all hell.
- Heavily affected by heat. It makes him very sluggish and relaxed--not unhappy, but it severely impairs his ability to do anything useful, other than smith.
- Illiterate.
- Poor and bad with money. His home clans have little use for metal money, though they understand the concept, and use a bartering/favor system instead. Therefore, a Skallagrim with metal money is like a teenager with a credit card. ("What? I just give you this little piece of metal and you give me alcohol!?")
- Low cardio endurance, especially in hybrid form. He may be strong and can jog for a long time as a bear, but in his normal form, sprinting for more than a couple seconds will destroy him. It's all that weight he has to heave around. Don't even mention stairs.
- Makes prey animals uncomfortable. They may even get violent if forced into close quarters with him, since they will tend to regard him as a predator.
- Instincts. The same instincts that help him survive can also cause complications. They often confuse him in the presence of prey food he shouldn't be hunting, and, well, make him think of one thing only when he smells someone in heat.
- Overall low charisma. He's smelly, barbaric, and hasn't taken a brush to his beard in ever, so it's got Dio-knows-what stuck in it. Every meal he's ever eaten, probably. He is also a strange hybrid, troll/human, that might offend and/or scare some folks.
- The Madness: Though a devastating weapon in battle, the Madness can lead to problems as well. He will continue attacking until he wins or is incapable of moving or attacking. He will attack anyone who gets in his way, even allies. He can also enter the madness in non-combat situations, such as when he's being provoked.
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Edward
Wizamaturr
Edward


Posts : 387
Join date : 2010-03-29
Age : 51
Location : tiddly dee, potatoes!

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PostSubject: Re: Skallagrim   Skallagrim EmptySun Jan 09, 2011 8:13 am

WOOOOOO

STRENGTHS
1. Strength: 2
2. Sturdy: 2
3. Cold resistance: 2
4. Survival instincts: 1
5. Good sense of smell: 1

6. Smithing: 2
7. Brawling/improvised melee: 1
8. Singing: 0
9. Bersermaturkeying: 4
10. Basic hunting skills: 1

11. Bearform change: 5 (Giving this a five, and then not counting his bear strengths individually.)

WEAKNESSES
1. Allergic to cats and catpeople: 1
2. Has to shift often to keep his forms: 3 (Rated this high because, though we can assume he shifts 'behind the scenes' normally, he could be screwed if some magic kept him from doing it for a period of days.)
3. Cannot shift without the skin: 3
4. Skin damage transfers to bearform: 3
5. Lack of dexterity: 2
6. Lack of agility: 2
7. Simple and mulish: 1
8. Heavily affected by heat: 1
9. Illiterate: 0
10. Bad with money: 2
11. Low cardio endurance: 3
12. Makes prey animals uncomfortable: 2
13. Instincts: 2
14. Low charisma: 2
15. The Madness: 3

Strengths Total: 21
Weaknesses Total: 30

Excellent! (And for the record, no matter how many other complicated ways I can think of to try and score him differently based on his two forms, he's still good to go.)
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Lauren
Fuzzbutt
Lauren


Posts : 270
Join date : 2010-03-31
Age : 33
Location : Location, location, location!

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PostSubject: Re: Skallagrim   Skallagrim EmptySun Jan 23, 2011 12:41 pm

Wandering through the apps, I am...

And I agree with Ed's numbers and I approve of dis awesome... Trollbearman. *thumbs up*
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Heimdall
Hornbearer
Heimdall


Posts : 415
Join date : 2010-03-29
Age : 104
Location : Bifrost

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PostSubject: Re: Skallagrim   Skallagrim EmptyMon Jan 24, 2011 8:29 am

I'm going to have a whack at my own character and use these points for his site, because I feel like you graded his strengths too low and his weaknesses too high, Ed. XD;

STRENGTHS
HYBRID FORM
- Strength: 3
- Sturdy: 2
- Cold resistance: 1
- Instincts: 1
- Smell: 1
BEAR FORM
- Strength: 4
- Sturdy: 3
- Stamina: 1
- Cold resistance: 2
- Smell: 2
- Instincts: 3

---Learned:
- Smithing: 1
- Brawling: 4
- Improvised melee: 1
- Singing: 0
- The Madness: 3
- Basic hunting skills: 1
- Shifting: 4

WEAKNESSES
- Allergic to cats: 1
- Shapeshifting limitations: 6 (combined together)
- Lack of dexterity: 2
- Lack of agility: 2
- Simple and mulish: 1
- Heavily affected by heat: 1
- Illiterate: 1
- Poor and bad with money: 3
- Low cardio endurance: 2
- Makes prey animals uncomfortable: 0
- Instincts: 1
- Overall low charisma: 1
- The Madness: 2

TOTALS
hybrid: 22 vs. 23
bear: 28 vs. 23

It's hard to work in the bear strengths because some things he can't do as a bear, like smith, but I kept all the strengths in there anyway, even if he couldn't utilize them. So he squeaks by in that regard!
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Ulrin Lightbringer
Ropeman
Ulrin Lightbringer


Posts : 269
Join date : 2010-03-31
Age : 33
Location : Skuldhellir

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PostSubject: Re: Skallagrim   Skallagrim EmptyMon Jan 24, 2011 9:15 am

Balanced enough to me. Bears are supposed to be RAWRAWESOME. I approve of manbeartroll.
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Lauren
Fuzzbutt
Lauren


Posts : 270
Join date : 2010-03-31
Age : 33
Location : Location, location, location!

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PostSubject: Re: Skallagrim   Skallagrim EmptySun Feb 20, 2011 9:08 pm

I like these numbers too-- also my apologies for not replying sooner. Accepted~.
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PostSubject: Re: Skallagrim   Skallagrim Empty

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