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 Zazeal Smokestep

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Heimdall
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PostSubject: Zazeal Smokestep   Thu Apr 08, 2010 8:49 am

General:
E-mail (OPTIONAL): vorpalmuse[AT]gmail.com

Alt Name: Zazeal Smokestep

A brief description of your character: An adult minotaur with ram's horns and a nasty glint in his violet eyes. He's generally Not a Nice Person, and will do anything to get more money, wine, and women. Being the arena master, he has a bit of a penchant for violence, but he's not outright villainous.

Why/How is your character in Skuldhellir: Zazeal originally came several years ago in search of gold, after hearing that it was discovered here. Finding none, he spent months in poverty, before finally getting hired at the arena on the outskirts of town. He spent a couple years working for the old arena master, Gillin Tame, before Gillin disappeared one day. Zazeal took over and has been working there ever since.


Magic (OPTIONAL):
---Max Preps (1-10): N/A
---Schools: N/A


Strengths:
---Natural:
- Some natural strength, but nothing outlandish.
- Thick skull and powerful ramlike horns protect his head a bit, and makes his headbutts pretty nasty.
- Unlike normal bovines, his teeth are sharp. So his bite would be like that of a carnivorous furre.
- Tough and hardy. He can shrug off stuff that hinders him, like pain and disease, though it'll still take its toll on him! He just can ignore it.
- Money. Though he's not fabulously wealthy, he has enough to live very comfortably.

---Learned:
- Knows how to brawl. His style is dirty, underhanded, informal, etc. He will BITE you.
- He has a nasty sort of cunning achieved from "living" on the streets as a boy.
- Good at handling wild animals; especially predators.

---Supernatural:
- N/A


Weaknesses:
- Gluttony and greed. He lives his life for wine and women and gold, and he can easily be swayed by such things.
- His dealings are shady at best, and questionably legal. He could easily get on the wrong side of the law.
- His job has a lot of occupational hazards. He regularly handles predators that he's starved and abused to be as mean as possible, after all.
- He isn't book smart. He can read and write (very poorly) but he hates it, and regards all intelligent endeavors as something for sissies, etc.
- Tempermental and quick to follow his emotions, which can get him into hot water.
- Being a big ol' minotaur, he's not very agile.
- Bad swimmer. Hooves make it harder!
- Bad climber. He's a cow, not a goat.

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Skuldhellir Characters: Skallagrim, Tillik, Zazeal


Last edited by Heimdall on Thu Apr 08, 2010 6:58 pm; edited 1 time in total
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Edward
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PostSubject: Re: Zazeal Smokestep   Thu Apr 08, 2010 1:45 pm

Let's-a go!

STRENGTHS

1. Natural strength is a 1. (Yes, it's common in SH, meaning others are less likely to be utterly overwhelmed by above-average power, but this is a minotaur we're talking about.)
2. Brutal headbutts are a 2. (Terribly effective in unarmed combat, slightly less so armed.)
3. Teeths are a 1. (This is a 1 and not a 0 because of the element of surprise--cows don't usually have pointy teeths!)
4. Toughness, also common in SH but just as handy, is a 2.
5. Brawling skills, yet again as useful as they are common, are another 2.
6. Cunning is a 2. There's an edge to be gained from sly intelligence when you're in the sort of trades Zazael is likely to participate in!
7. Animal handling is a 3.

WEAKNESSES

1. Gluttony, greed and lust can easily pave the way to a man's downfall! 3.
2. Potential lawh8 is another 3.
3. Occupational hazards are a 1.
4. Lack of booksmarts is a 1.
5. Tendency to be temperamental is a 2.
6. Lack of agility is 1.
7. Lack of swimskills, with the river right nearby, is a 3.
8. Lack of climbingskills is a 2.

Strengths Total: 13
Weaknesses Total: 16

I tweaked my evaluation a little, but he's just as balanced!

I like and approve, but you already knew that.

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Ulrin Lightbringer
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PostSubject: Re: Zazeal Smokestep   Thu Apr 08, 2010 2:48 pm

STRENGTHS

1. Natural strength is a 1.
2. Brutal headbutts are a 2.
3. Teeths are a 1.
4. Toughness is a 1.
5. Brawling skills 2.
6. Cunning is a 2.
7. Animal handling is a 2-3.

WEAKNESSES

1. Gluttony, greed and lust. Tsk tsk, such a sinner. 3.
2. HE FOUGHT THE LAW 3.
3. Occupational hazards are a 1.
4. Lack of booksmarts is a 1.
5. Tendency to be temperamental is a 2.
6. Lack of agility is 1.
7. Drown in da river, bitch is a 3.
8. Needz more goat is a 1.

Strengths Total: 12-13
Weaknesses Total: 15

Man, Eddard and me are mindhaxing here.
Balanced and Ulproved.
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Heimdall
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PostSubject: Re: Zazeal Smokestep   Thu Apr 08, 2010 6:33 pm

Thanks guys! I actually forgot one of his strengths--money. He's not outrageously wealthy, but he has enough to live poshly. I'd give him a 3-4 for wealth. Still a'ight?

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Skuldhellir Characters: Skallagrim, Tillik, Zazeal
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Edward
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PostSubject: Re: Zazeal Smokestep   Thu Apr 08, 2010 6:36 pm

Yup!

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Ulrin Lightbringer
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PostSubject: Re: Zazeal Smokestep   Fri Apr 09, 2010 4:49 am

Yeah, is all good to go.
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Lauren
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PostSubject: Re: Zazeal Smokestep   Sat Apr 10, 2010 12:04 pm

Strengths:
1. Strength is... yeah, pretty common 'round these 'ere parts, I imagine. 1
2. Nasty headbutts are epicly nasty. 3
3. Sharp teeth on a minotaur seems like a bit of an advantage, but not huge. 2
4. Tough and hearty. 3
5. Comfortable wealth. 3

6. Brawling. 2
7. Cunning. 3
8. Good with wild animals. 3

Weaknesses:
1. Gluttony and greed; 3 do to easily being swayed by 'em
2. Shady dealings. 3? Crime seems like it'd be prevailent in Skuldhellir anyway...
3. Dangers on a dangerous job. 4
4. Not book smart. 2
5. Tempermental. 3
6. Lack of agility. 2
7. Can't swim well. 3
8. Bad climber. 3

Totals:
Strengths = 20
Weaknesses = 23

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