General:E-mail (OPTIONAL): PM is fine.
Alt Name: Gen-Rah
A brief description of your character: A pint-sized Don Quixote with a penchant for smiting anything and everything. A paladin in training, though perhaps not exactly going to make the cut.
Furc desc: Tiltin' at windmills! Wide, innocent, energetic eyes, chestnut brown hair and everything between were near impossible to get a glimpse of on the youth, head clad in your every-day wooden bucket, handle looped beneath chin to keep it fastened, like a helmet. Button nose and pinchable, rosy cheeks were quite evident, however. Attire was a decent enough for his age, button-up shirt of fine material bearing myriad of holy symbols sewn into the cloth, pants of the same make. Carried in hand was a wooden short sword, daffodil somehow growing out tip, accompanied with a wooden garbage lid strapped upon back, serving as a shield.Why/How is your character in Skuldhellir: Probably either was brought along for babysitting with a group of Paladins/Clerics/Church members to see about constructing a church in Skuldhellir and kind of got left behind? Oopsie!
Strengths:---Natural:Opposable thumbs.
Depth perception.
These two rows of white things in his mouth in which he can bite evil with. Or muffins.
Ability to enter a state of unconsciousness for several hours to recharge lost energy.
Can touch things.
Can hear things.
Can smell things. Will probably smell you.
Can taste things. See above.
---Learned/Acquired:Improvised mount. If he can sit on it and it's not a traditional mount, he can ride it. Doggy? Yup! Goat? Sure. Sheep? Coolies!
A really awesome rock and marble collection.
Speaks common.
Thinks he can talk to animals.
Is okay with his slingshot.
Hide & Seek grand champion.
---Supernatural: Traditional set of Paladin abilities, just ... different. He's pretty much a big ol' ball of holy goodness!
Lay on Hugs: Being hugged by Gen is like having a constant regeneration spell cast on your character. Wounds will heal up in a matter of minutes provided they aren't like your arm is in five pieces. Conversely, if you're evil or undead, being hugged by him is probably the absolute worst possible pain you can possibly imagine.
Detect Evil: Can sometimes detect evil in people. Or evil in windmills. Or evil in vases. His Evil-dar no work good.
Resist Evil: This like crazy. Evil magic simply doesn't work on him. At all. Necromancy, Dark Prime magic, etc. Even indirect evil magic like cracking open a hole to the abyss where he stands - it will create a hole around the patch of ground he stands on.
Smite!: Again, this like crazy. His 'sword' and slingshot don't hurt normal people, but if they bap an evil person, it's like being hit by a monster truck or a stick of dynamite and they will probably go flying. Can't actually kill anyone or cause wounds on them, but the sheer force is like
whoa.
Turn Undead: Literally. Mindless undead that get too close to him just kinda turn in circles until he goes away.
Blade of Light: His wooden sword glows in the dark when he wants it to!
Bless: If you're sneezing and he says "Bless you" you you won't sneeze again for a while!
Weaknesses:Bawww: Getting hurt at all makes for wailing and sobbing and ;_;
Tantrums: Making him mad makes for irrational flailing and screaming! >:(
Itty bitty little runt.
Afwaid of the dawk. :<
Terrified of cooties.
About as dumb as a brick. Almost!
Is about as good at swordplay as you would expect a 6-8 year old to be.
Don Quixote-ish Syndrome. You see a windmill? He sees a dragon. You see a vase full of flowers? He sees a Medusa. You see a dragon? He sees a cupcake.
Has the attention span of a goldfish.
Aside from Bawww'ing, can probably be taken out by a single punch.
Helmet hair.
Addicted to sweets. If you have it, he will eat it. Give it. Give it nows.
Barely literate. Big words make brain owwy. Same for spoken words really.